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CATCH ME

Catch Me is a massive pervasive team oriented game that I designed for 'Come Out and Play, Seoul 2012'. 

 

HOW TO PLAY : 

Each player starts the game with 10 points. Each team should start in a group, equidistant from both their nearest QR code and the other team.

 

If players on a team scan their QR codes a total of 15 times, then their team becomes the current ‘taggers’. As a tagger, a player can tag members of other teams (i.e. touch them with their hand), to take one of their points. 

 

A player holding the defense ball cannot be tagged. Each team has only one defense ball, so the players need to coordinate in order to get the ball to the player most at risk. 

 

The goal of the game is to collect as many points as possible. The team that has the most points at the end of the game will be the winner.