g a m e d e s i g n e r
HELLO OCEAN
HELLO OCEAN is an educational game that allows users to explore and interact with a virtual underwater biome.
You can navigate the virtual Caribbean Sea by moving a mobile device with a gyroscope in real space and experience 360 degree exploration.
MY ROLE :
Game Designer, UX/UI Designer
WHAT I DID :
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Designed game mechanics and developed them into concept documents:
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Navigation interaction, gyroscope game camera rotation, and picture taking mechanic
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Outlined gameplay structure:
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Free exploration with directed discovery stemming from quest system
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Content and Level Design:
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Quest system directing player discovery based on sea creature ‘fun facts’
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Distributed sea creatures in game world
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Conducted playtests with children in grades 3 to 5
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Designed application UI and created assets in Photoshop
PROJECT TEAM :
I worked with a team of six Carnegie Mellon University students from different disciplines to create this game for Mountainview Elementary over the course of 16 weeks. Our goal was to create a game that could help elementary school students learn more about the aquatic biome, and feel excited to seek out further information outside the classroom.
(http://www.etc.cmu.edu/projects/imagica/)