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CYCLOPIA 
abnormal vision simulation 

CYCLOPIA is a gamified application built on the Oculus Rift that structures mechanics around simulations of 6 abnormal vision conditions:

Diplopia, Oscillopsia, Color Blindness, Migraine Aura, Optic Neuritis and Tunnel Vision.

CYCLOPIA let users experience these conditions in two different ways:

 

  1. Virtual Reality 
    play driving/running games with abnormal vision simulation in a gamified way

  2. Augmented Reality 
    see and experience acutal world with real-time webcam input with Oculus Rift in a realistic way

 

The application encourages users to empathize with patients with vision problem and feel more compassion towards them.

 

 

MY ROLE : 

Co-producer, Game Designer

 

WHAT I DID :

  • Designed interaction concepts and ‘big picture’ structure of project:

    • Design goals, flow of VR and AR experience,

  • Designed events and hazards for driving and running game  

  • Designed level / game environment for both driving and running game 

  • Conducted user tests with medical school students 

  • Production managment: 

    • Maintain the team's vision, follow the client's requirements and manage the production schedule

 

 

 

PROJECT TEAM : 

I worked as a part of six developers from different disciplines to create this game for Associate Professor and neurologist Erle Lim of the National Univserity of Singapore.

 

We created the application over the course of 16 weeks

with the goal of  enabling medical and healthcare students to experience the world from the perspective of patients with abnormal vision conditions.

 

(http://www.etc.cmu.edu/projects/cyclopes/)

PROMOTIONAL VIDEO

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