Stay Diffrent is a 2D platformer game that I worked on in 3 weeks for my independent study course about game prototyping in Unity.
The character of the game needs to stay different from where it is located. If it hits a platform of the same color with its body, the platform will absorb the player’s color.
Some of game environment is dangerous for the charcter such as platforms that change color, falling color blocks, enemies and moving platforms. However, there are also a few things that helps the character to go move forward such as a health item, disguise item that make player to change its color.